If the current attitude is anything to go by they'd swallow anything they're given short of a complete shit show. But I don't see those intelligent arguments coming from the people taking up the game's defence. A lot of us "haters" were drawn to the series because of the thoughtful structure and relative restraint of the presentation in the first game.Īlthough a more reasoned argument could probably be made for the merits of the sequels as something different it doesn't negate that most of the changes, more fluid mechanics aside, are a dumbing down of the original formula for a more status quo focus on the same shit we get from the majority of blockbuster shooters throughout the generation. You always shot at necromorphs is such a superficial and flimsy response to complaints about the balance of gameplay and story elements it hardly deserves a response. Whether you enjoy Dead Space 3 regardless of the changes in the franchise is obviously a subjective thing, but anyone claiming there hasn't been a real shift in focus from the original to its present incarnation either has a terrible memory or lack of analytical insight. I am not sure how I feel about universal ammo, there is probably some compromise that could be used to have some ammo limitations while allowing for the variety that crafting brings. I enjoyed making all sorts of weapons and if they make sequels I hope this is kept except let one carry 3 or 4 of the hybrid weapons. But overall I felt it was a successful dead space game and quite fun solo or co-op. I do dislike some aspects of the game like the horribly lame love triangle, reuse of areas in side missions, backtracking in chapter 18, and I wish there was more variety in how the encounters happen with the necromorphs. It's a shame that there might not be a DS4 due to all the people hating on the new aspects of the game and writing it off. The Coop is completely optional and has no real impact on the story, the only unique aspect is the 3 optional side missions that tell some of carver's backstory and take place in the same type of structures as the other optional side missions. I have played through the game twice and never used the roll or crouch/cover, and there really aren't very many battles against humans where necromorphs aren't also present. Microtransactions are not noticeable and the only meaningful purchase can be bought using in game currency. ![]() Most of the complaints are from people who never played the game, or maybe only played chapter 1 p.
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